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Update 52: March-May 2026

Original Source: https://monstersandmemories.com/updates/update-52-mar-may-2026

The M&M Development team would like feedback on your preferred server type for Early Access. Access the survey here: https://account.monstersandmemories.com/server_selection_poll



The update also contains details from the May 29th – June 7th Open Playtest.

Thanks a ton to everyone that took time away from playing the latest Path of Exile season, checking out the EQ Legends Beta, hitting Frostweaver, or otherwise enjoying the weather, time off, etc. It still ended up being a nice chunk of folks.

We weren’t sure what to expect – especially with some degree of people just wanting October to happen so they can get started for real.

We were pleasantly surprised.

The metrics for this test track very similarly to previous playtests.

Closed testers requested that we reopen their servers for the duration of the test, so we brought them back online – lest they be tempted to go enjoy sunlight as well.

Overall, we got some good data from the test and were able to monitor things with more servers online.



The team disclosed expenses for 2026 to date.

We’ve spent just over $160,000 on the project to date.

Here’s a quick breakdown of our monthly expenses. Naturally, it’s not as detailed as our internal view, so if you have any questions always feel free to hit us up.

We’ll be working on more detailed dashboards for the community once Early Access kicks off.



There are TONS of updates to the Character Art with additional Concepts that are awesome! Be sure to visit the link to view previews.

They’ve also worked out several new animations for Ogres, Mycothane, Deep Gnomes, Faeries, Humans, Deep Elves, & Dryads.

The environment is getting quite a bit of attention too:

  • Continued Ail’vorith (Deep Elf city zone) progress
  • Continued Fallen Watch work
  • Began work in the Great Cavern Sea
  • Updated POIs and geometry in the Underdocks
  • Continued propping and lighting updates in Night Harbor
  • Created additional signage for Night Harbor
  • Added prop versions of “Arabian” weapon set
  • Added prop variations for crates, baskets, pots, furniture, and more
  • Updated some textures in Evershade Weald
  • Concepted the Orc Fortress in Blacktide Bay
  • Updated textures and lighting in Shallow Shoals, Underdocks, and expedition zones


Audio and Music also received a HUGE amount of updates in the latest update. Robert Engstrand has been working tirelessly. Be sure to check out his YouTube channel here.


Class Updates are still underway. So far, 4 classes have been implemented – Archer, Druid, Spellblade, & Wizard.

Be sure to check out the Class page on the M&M site for details.

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